February 15th, 2012
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The vision for Club Crimson is to introduce other World of Darkness creatures while maintaining a strong focus on Vampire. Imagine interacting with some of the other denizens of the World of Darkness; Wraith, Mage, Werewolf, Demon? The goal is to create these interactions based on Vampire actions and additions to the Rulebook.

For example, Necromancy can grow into a Discipline that calls Wraiths to do the Giovanni's bidding. Or the Baali Clan can be added along with the Daimonion Discipline that summons Demons. Perhaps a Mage could visit Club Crimson, or a Werewolf is kidnapped by the Sabbat and used in the club as a pit fighter. All of these creatures would, of course, be played by players and offered in future editions of the Rulebook.

A secondary vision for Club Crimson is that it becomes a regular game played every 6 months, or possibly sooner. The SoDo Pop is an expensive venue to rent ($600 a Saturday night) and will result in a financial loss for Natalya each event unless there are enough regular players to cover the rental cost. The more people playing, the more frequent the events can be.

Natalya would love to see Club Crimson become a long running game where people excitedly await the next event, plotting and preparing during the months in between.

Questions?
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